Profiles

A DIGITAL GRAPHICS TOOLS COMPANY WITH A SUBSTANTIVE PATENT PORTFOLIO USING AND CONTRIBUTING TO FOSS

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The company aims to start a sub-project based on new graphic rendering techniques with an open source core with associated subsystem IP, tools, and software for graphical and game designers (development environments). It seeks to create a community around the open source cores and optimise its processes. The company has a patent portfolio and is concerned that exposing it to open source collaboration may ‘taint’ other of its patents.

Size

SME

  • How does the size of our company as a SME implicate the decision to initiate an open silicon sub-project?
  • What should it consider in terms of resources, team structure, and management?

Experience with 3Os

No experience

  • How can we measure the compatibility of our company’s business model with open technologies?
  • What challenges and opportunities does this present for starting an open silicon sub-project?

Technological area

Open Silicon

  • Are there essential patents of third parties that your design may necessarily infringe?
  • How to obtain licenses to potentially essential patents of competitors?

Role

User or Maker

  • What role should our company play in the open silicon sub-project?
  • Are we looking to lead the project and attract contributors?
  • How can we effectively balance our role to maximize the benefits of open source core design for efficiency?

Motivation

Strategic

  • Should our company become part of an open source industrial-grade ecosystem?
  • Do we want to participate in strategic decision-making around enabling technologies?
  • Do we want to gain industry prominence?
  • Can we benefit from IP provenance validation as part of an ecosystem?

Attitude toward risk

Willing to take risks

  • What potential risks and challenges should we be aware of, and how can we mitigate them effectively?
  • Are we concerned our company IP might be ‘tainted’ by the rights subsisting in the new sub-project?
  • Do we want to create a separate legal entity for this sub-project?
  • Do we need to conduct an IP due diligence prior to launching this project within our company?

Ecosystems

Major gaming ecosystems

  • Are there existing open-source ecosystems, communities, or platforms that are relevant to our sub-project?
  • How can we identify and engage with them and leverage their resources, expertise, and explore potential partnerships?

Communities

Not engaged in any

  • Should we adopt a policy for engagement with communities and contributor licence agreements or developer certificates of origin?
  • How can we actively engage with the communities that align with our sub-project?
  • What strategies should we employ to collaborate, gather feedback, and establish a positive presence within communities?
  • How much control do we want to ascertain over the sub-project? Should it be completely community driven?